Digital Cream

Unusually independent games and views

I will demo my Picture Game Platform at GDC

I’ve been hard at work on my project, the Picture Game Platform, and I am coming to GDC in San Francisco to show it to everyone who may be interested. The Picture Game Platform allows developers and amateur enthusiasts to create and customize casual, easy-to-learn games in which you scurry around and take pictures, avoiding obstacles and unlocking new abilities. It’s a fun, breezy way to showcase a bunch of pictures or videos, just for its own sake or to drive traffic to other properties. I did all my own programming in Flash, which has been a true joy, and it has gotten my feet thoroughly wet in the vast sea of independent development. I’ve learned a great deal about coding, online advertising, and Web 2.0 APIs, and it has all been so fun!

The most advanced use of the Picture Game Platform is a game called Taboo Snaps, which is near completion and shows off the platform really well. I’ll be showing the Taboo Snaps alpha in my GDC demos as a way to demonstrate the PGP.

I am very keen to meet with all my friends and colleagues to show the demo and get feedback, as well as network for contacts. I am seeking a development partner who will make a mobile version of the Picture Game Platform, with Taboo Snaps as a really promising, ready-to-port app for the iPhone and other mobile devices. I am also looking for partners who want to localize PGP games for other markets, particularly Asia. If you can meet up with me in SF from February 18-29, or know someone I should meet and show the demo, please email me or leave a comment!

I love ActionScript 3!

I have been digging deep into programming my own little weird games, writing ActionScript 3 code fulltime. I have a very long way to go but I am immensely relieved to discover that I am decently skilled at object-oriented programming. For a while there I was not sure if I had the mental chops to grok it. I don’t think I’ve ever more enjoyed any creative act (other than the nekkid kind) more than I enjoy programming. (continued »)

Digging into Creative Suite 3 and ActionScript 3

I have started getting back up to speed on programming and design. I have Adobe Creative Suite 3 and have been happily munching up Flash and a bit of Dreamweaver and Fireworks. ActionScript 3 gives me a geeky thrill and I feel my inner programmer becoming dominant. I love this stuff, that blend of the technical and aesthetic, and having new ways to think.

I’m enjoying Object Oriented Programming

I am really enjoying wrapping my head around OOP practices. I’m getting much deeper into coding than I thought I would. It’s a tremendously satisfying mental challenge. It also will allow me to make my own weird little games to a greater degree than I had guessed.

I am roughly imitating a programmer

I am doing my best imitation of a real coder nowadays. I am programming in Flash, making a proof of concept of my new game project here at Auran. I have really made progress so now instead of making awful code I am making bad code. What I am making may or may not be able to be cleaned up and reused by a real engineer, but even if it’s not, it serves as a companion to the spec I am writing to illustrate what I intend the final app to be like.

Flash is a fantastic tool and I am really enjoying working with it. I am able to refine my design rapidly without bothering anyone with changes except for me. I can get an idea, whack it down, and then see if it works. If not, no worries. I like programming so I’m happy either way.

I will have a team eventually, once the budget has anything to spare around here, but meanwhile I am happy as a clam.

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